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>> No. 21938 Anonymous
26th August 2016
Friday 1:52 am
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So has anybody played this one?

Found myself with a bit of time off work so I thought I'd play through some Xbox 360 games I never got around to playing.

Gameplay looks pretty slow, and the game looks a bit sore on the eyes, but I've heard It being compared to Shadow of the Colossus, which was a pretty unique concept back in the day.

Either way, will be popping this in. Feel free to give me a hint or two, generally not bothered about spoilers as long as gameplay holds up.
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>> No. 21940 Anonymous
26th August 2016
Friday 6:53 am
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Don't get angry, keep your cool and be aware of you surroundings. Don't rush things, take your time and enjoy it and explore. Learn the controls.

A lot of people say Dark Souls games are hard and difficult, they're not. They are however very unforgiving, if you fuck up you'll be punished for it.

Dark souls is still my favourite game in the series, second thing the 3rd, then the 2nd. I've played it on PC so I've had some mods which made it a bit better to look at.

Some tips would be...
Lock on is your best friend and your worst enemy. Learn to use it but don't be afraid to deactivate it in a fight to reposition then put it back on.
Try not to rely too much on your shield, though I'd advise using one if it's your first time but try to get a knack for rolling. You have iframes when you roll, these are dependant on weight limit, ideally you don't want to fat roll since you'll have a slower roll speed and less iframes.
Try all the weapons when you come across them in a safe spot to see if you like it and try to plan your build with a playstyle you want. str if you want to swing large slow weapons, dex if you want to use faster lighter weapons. Int is for spells, faith for miracles. Vitality and endurance is also important so don't neglect them.
Don't throw your controller, it's not at fault.
Last of all, savour the moment, I'll never be able to relieve the joy of beating some bosses that made me eat shit for an hour.
Enjoy it young one.
>> No. 21941 Anonymous
26th August 2016
Friday 7:22 am
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>>21940

Not the OP, but are that games any more difficult than the Ninja Gaiden series? Or Devil May Cry? Just curious is the gameplay is even comparable.
>> No. 21942 Anonymous
26th August 2016
Friday 8:13 am
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>>21941
Not as hard as DMC3 or the Ninja Gaiden series. Similar to them in that bosses are very much about learning their movesets and knowing when it's best to attack/dodge, but a much slower pace. Doesn't feel as unfair as the Ninja Gaiden series, as you don't multiple bosses in a row and the difficulty curve is a lot gentler.

Gameplay isn't really comparable. Combat is slow and weighty, and every action uses stamina so it's all about smart and efficient use of attacks. More of an RPG, so tons of weapons and magic and armour and a lot of stats to level up. Nowhere near the flashiness, speed and difficulty of DMC or NG. Though compared to most modern games, it is rather unforgiving but in a way that (generally) feels fair. Still a good series though.
>> No. 21943 Anonymous
26th August 2016
Friday 12:25 pm
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>Vitality and endurance is also important so don't neglect them.
I'd say they're the most important for new players - if you don't level both a lot early on you're going to have a hard time, irrespective of what build/play style you settle on.

>the game looks a bit sore on the eyes
You're not going to to like this, but I'd suggest you stop playing it on 360 and start fresh on PC with DSFix. The console versions take a nosedive in framerate at one of the worst areas in the game and are pretty shaky performance-wise in general. DSFix solves all of this. The game is actually quite beautiful, it turns out - DSFix is better than the average "hd remaster".

The attached should help, anyway.
>> No. 21944 Anonymous
27th August 2016
Saturday 3:10 am
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>>21940

>Don't get angry, keep your cool and be aware of your surroundings.

Yeah you're not kidding. I find I'm slowly walking around with my shield raised only to get shot in the arse with an arrow. This game seems simple in practice, but extremely punishing if you fuck up.

>A lot of people say Dark Souls games are hard and difficult, they're not. They are however very unforgiving...

Exactly.

>Lock on is your best friend and your worst enemy.

Yeah It has thrown me off the edge a few times and flicked the camera around between enemies. I've been selectively using it. I feel like It's a bad idea to leave it on all the time unless I'm targeting one enemy.

>>21941

Ninja gaiden and DMC series (perhaps excluding 2 and 4) are superb games mate, I like your taste.

>>21942

>Combat is slow and weighty, and every action uses stamina so it's all about smart and efficient use of attacks.

Agree with this, not sure how I feel about it. It works okay, but I enjoy playing a fast paced game that exhausts my hands somewhat. Perhaps just need to get used to something new. Tend to be hostile to change.

>>21943

>I'd say they're the most important for new players

Noted, thanks.

>You're not going to to like this, but I'd suggest you stop playing it on 360 and start fresh on PC

It's been alright, few framerate drops but I try not to let that sort of thing bother me unless It's really bad or frequent. Honestly, the graphics aren't half as bad as expected. Pleasantly surprised.


All in all, things have been pretty entertaining so far. Five hours in currently. Took out the Taurus Demon, fuck me that was a lot of deaths before figuring out I needed to plunge attack him. Completely forgot about that attack, then did it by accident hiding on the tower. Thought I was the shit until a dragon roasted me immediately afterwards. The relief when he didn't respawn.

Upon a death from that boss, rushing back and ignoring enemies on the way didn't work, I'd just die trying to run back to him. This game really makes you take your time, repeating content to get back to where you were. Makes you better at taking out things but can get a bit frustrating and repetitive.

I jumped back on earlier, made it to the bonfire near a blacksmith. I couldn't figure out how to kill the armoured pig so I took everything else out and ignored him. Is it a good idea to ignore enemies if I can?

NPC mentioned a high and low bell, so I'm going to find the high one. I keep hearing it ring.

Oh and by following a note written by some guy I shot arrows at this dragon's tail for about 10 minutes until it gave me a sword. "Drake Sword". Is this worth playing with? I don't have the strength to use it yet and am enjoying using this longsword I bought. Feels somewhat satisfying using a traditional weapon for some reason.

I've upgraded it to +1. Can I keep on doing this until end game or should I make a switch? I have a tendency to get attached to shit in games and refuse change.

Appreciate the help gents. It doesn't feel like cheating when I'm given tips from people. I think that's how the game was designed considering the whole leaving a note thing.
>> No. 21945 Anonymous
27th August 2016
Saturday 3:32 am
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>>21944
Nothing wrong with ignoring enemies. Half the game is working out which enemies you can run past on your way to attempt #n+1 at a boss.

The Drake sword is a very powerful weapon for the beginning. As I recall its usefulness drops off mid game, because it doesn't scale with your stats and upgrades for other weapons make them much more effective. It takes the Dragon shards to upgrade though (I think) and I don't think too much else to spend them on, so you may as well upgrade it.

And ah, by the way, did you happen to check out the basement in the tower that led up to the Taurus Demon?
>> No. 21946 Anonymous
27th August 2016
Saturday 3:34 am
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>>21944
>It's been alright, few framerate drops but I try not to let that sort of thing bother me unless It's really bad or frequent
There is one particular area in the game which is borderline unplayable on console. You can get through it obviously, but it's an awful way to spend a few hours.
>> No. 21949 Anonymous
27th August 2016
Saturday 4:25 am
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>>21944
>I feel like It's a bad idea to leave [autolock] on all the time unless I'm targeting one enemy.
It's usually a bad idea for larger enemies. Their movement is cumbersome and you can just get behind them, stab, rinse and repeat.

>>21945
>As I recall its usefulness drops off mid game, because it doesn't scale with your stats and upgrades for other weapons make them much more effective. It takes the Dragon shards to upgrade though
Pretty much. It's the best early-game sword by a long shot, though, and first time through I took it all the way to Ornstein and Smough without upgrades before retiring it for something that could actually get me through that fight.

>>21946
Yep. You've been warned, OP.

I'd also add that it's obvious that the game has been designed to encourage collaborative exploration and discovery, if not with a friend then with the wider community. You don't have to watch a video for every boss fight before trying them out, but don't feel too bad about checking something online if you're stuck.

Also, if you're at all interested in the narrative, it's told largely through incidental clues in the game (like item descriptions, symbols in the environment etc), rather than didactically through cutscenes and dialogue from "main characters" or whatever. It's fine if you don't give a fuck about that, you'll can quite happily breeze through the game none the wiser and it won't hold you back, but it's also quite rewarding to piece it all together if you do.
>> No. 21951 Anonymous
27th August 2016
Saturday 1:02 pm
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Titanite shards and eventually large shards can be bought later on but try to think about upgrading weapons early on, as the image said most weapons will get you through the game so don't worry too much.

Also that ringing is other players ringing the bell. It's a nice touch fromsoft did.
Glad you seem to be enjoying it, I had my girlfriend try playing it and she never even got to the tauros demon before giving up and eventually having me help her as a phantom.

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