Looked back to find the other thread, but it's over a year old and locked so decided to make a new one.
Less than two weeks until Phantom Pain is released, so finally got round to properly playing Ground Zeroes. Played it a bit at release and it was too different so I stopped playing, but now I've spent some time with it I think I prefer the gameplay to previous games in the series. Reminds me somewhat of Thief or Deus Ex, big open area with many routes to do the missions, instead of the previous games relative linearity. Really like the tagging enemies thing, encourages a very tactical and slow sort of stealth. Controls a lot better too, feels less rigid.
Main issues I have with it are relatively minor. Mainly concerns the stripped down codec, I'll miss all the optional conversations. And though Keifer Sutherland's voice acting is good, it's jarring for it to not be the voice used in every other game in the series.
Skull Face seems like an interesting villain though. Nice combination of weird enough to fit in with Psycho Mantis and The Pain and all that, but sinister and grounded enough to not seem out of place in what looks to be a very depressing story.
>>21007 Who cares? It's MGS, the multiplayer will be token at best, these days all AAA games need to have some way of enabling 12 year olds to teabag each other online.
I can only assume you never played MGO for MGS4, as it was ace and it will make a welcome return. The reason it's being delayed is because the game released unfinished and is missing the final chapter as well as it's online mode.